DFC console command no longer causes countries to capitulate forever, every day that they are alive.Preventing overflow in war score when lendleasing too much fuel.Dismiss council tooltip should now target the incoming president and not the current one.the Spanish Civil war now ends even if for some reason more than one Spain survives and are at peace with each other.List of names for generating Swiss characters expanded.Fixed an instance where Expand military staff did not show up.Removed a DLC lock requiring NSB for a decision category so that Poland actually gets a reward for completing 2 separate focuses.Fixed icon for Eidgenoissiche F+W in the air designer. Danzig for guarantees now correctly gives cores on Gdynia again.Changed Rally Workers Decision so it doesn't increase Communism.Corporatist trait now reduces Democracy instead of increasing Fascism.Decision Show of Defensive Force in Switzerland now gives the correct modifier.Changed 'Reclaiming Ethiopia' focus condition so that Ethiopa (or an ally) only needs to control any Ethiopian state to allow the focus.Removing Political Power Cost from Back channel Negotiations in Switzerland.Added missing Remove Times in Absolute Neutrality Decisions in Switzerland.Fixing initial positioning of Switzerland's Focus Tree.Fixing missing description for Focus 'Total Defense' in Switzerland.Fixed issue in which Italian marine 3D models did not have an MG weapon with the latest infantry equipment tech researched.Fixed scope issues in remove triggers for several state modifiers.It now displays the value for a full air-wing. Fix the supply consumption stat in the plane designer.Independence focuses in the Italian Civil War branches now requires Italy to not be at war at all.Fix freedom level calculations when creating a new puppet with an autonomous state allowing no other autonomous states than itself.Italy has an ai atrategy that will be able to withstand the Yugoslavian onslaught and push them back and even conquer them.Also rearranged the strategy plan for Balbo slightly Changed Italy's ai strategy, so they shouldn't lose to Yugoslavia.Added a loc string to every language file.Fixed wrong description for SwapIdeas Effect, when same category of bonuses are defined both in the idea and the idea's trait.Changed a leader trait depending if LaR is installed or not.GiE templates no longer transferred to new country when releasing or through peace conferences.Fixed wrong speed modifier calculation in special cases for armies.It's then up to script to do the full dispatch of the characters. Target country will keep all characters, none will be transfered to revolter. Add keep_all_characters parameter to start_civil_war effect. Civil war can get complicated regarding characters.Soviet Union prioritizes upgrading manpower over blowing up railways now.Several cost modifiers have been altered which should also result in it being slightly less expensive to make full demands in ordinary circumstances. This should result in fewer instances where original countries are left around. Increased base point calculation for winners in peace conference by 10% of base.balance pass on thrust and ic cost for engines.guided anti ship missile module is now unlocked by advanced rocket tech.Silesia and Kashubia are now considered unlikely tags to be released. Minors and Puppets will now go back to trying to support their faction members with warscore, rather than striking out on their own.increased thrust of late game engines, balance multiengine thrust, Improved SE.100 template engine.Patch 1.12.2 was released on with the checksum e45c. Patch 1.12.X are all patches beginning with 1.12.
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